TCP is a connection-oriented protocol over an [IP network](https://en.wikipedia.org/wiki/Internet_Protocol) . Connection is established and terminated using a [handshake](https://en.wikipedia.org/wiki/Handshaking) . All packets sent are guaranteed to reach the destination in the original order and without corruption through:
- Sequence numbers and [checksum fields](https://en.wikipedia.org/wiki/Transmission_Control_Protocol#Checksum_computation) for each packet
- [Acknowledgement](https://en.wikipedia.org/wiki/Acknowledgement_(data_networks)) packets and automatic retransmission
If the sender does not receive a correct response, it will resend the packets. If there are multiple timeouts, the connection is dropped. TCP also implements [flow control](https://en.wikipedia.org/wiki/Flow_control_(data)) and [congestion control](https://en.wikipedia.org/wiki/Network_congestion#Congestion_control) . These guarantees cause delays and generally results in less efficient transmission than UDP.
To ensure high throughput, web servers can keep a large number of TCP connections open, resulting in high memory usage. It can be expensive to have a large number of open connections between web server threads and say, a [memcached](https://github.com/donnemartin/system-design-primer#memcached) server. [Connection pooling](https://en.wikipedia.org/wiki/Connection_pool) can help in addition to switching to UDP where applicable.
## Use TCP over UDP when:
TCP is useful for applications that require high reliability but are less time critical. Some examples include web servers, database info, SMTP, FTP, and SSH.
- You need all of the data to arrive in tact
- You want to automatically make a best estimate use of the network throughput