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| Design an online multiplayer card game | [indieflashblog.com](http://www.indieflashblog.com/how-to-create-an-asynchronous-multiplayer-game.html)<br/>[buildnewgames.com](http://buildnewgames.com/real-time-multiplayer/) |
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| Design a garbage collection system | [stuffwithstuff.com](http://journal.stuffwithstuff.com/2013/12/08/babys-first-garbage-collector/)<br/>[washington.edu](http://courses.cs.washington.edu/courses/csep521/07wi/prj/rick.pdf) |
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| Design an API rate limiter | [https://stripe.com/blog/](https://stripe.com/blog/rate-limiters) |
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| Design a Stock Exchange (like NASDAQ or Binance) | [Jane Street](https://youtu.be/b1e4t2k2KJY)<br />[Golang Implementation](https://around25.com/blog/building-a-trading-engine-for-a-crypto-exchange/)<br />[Go Implemenation](http://bhomnick.net/building-a-simple-limit-order-in-go/) |
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| Design a Stock Exchange (like NASDAQ or Binance) | [Jane Street](https://youtu.be/b1e4t2k2KJY)<br/>[Golang Implementation](https://around25.com/blog/building-a-trading-engine-for-a-crypto-exchange/)<br/>[Go Implemenation](http://bhomnick.net/building-a-simple-limit-order-in-go/) |
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| Add a system design question | [Contribute](#contributing) |
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### Real world architectures
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